A recreation of the favorite falling block puzzle game.
Developed using Unity and C#. I used this project to learn how to develop a complete game in Unity. I recreated an established game so I could focus on the implementation. Particularly interesting were the 3D GUI creation and utilisation of sound and music. The base game was created as a Visual Studio console app with a dozen classes and imported into Unity.
The classic game has very specific rules which I have only deviated from in the scoring of line clears. If you’re interested I recommend visiting http://colinfahey.com/tetris/tetris.html
Tetromino Windows (19mb, Google Drive)
Requires Windows XP and above
Unzip and run .exe file.
Tetromino OSX (22mb, Google Drive)
Requires Mac OS X 10.7 and above
Unzip and run. By default Apple blocks unregistered developer apps from running.
To override your settings and open the app do the following:
- In the Finder, locate the app. (Don’t use Launchpad to do this. Launchpad doesn’t allow you to access the shortcut menu).
- Press the Control key, then click the app icon.
- Choose Open from the shortcut menu.
- Click Open.
- The app will be saved as an exception to your default settings, and you will be able to open it in the future by double-clicking it