A 3D interpretation of the 1980’s Star Castle video game (See demo here). The game was developed in Unity and C#. Most of the visual assets come from Unity Asset Store and the sounds and music not made by me are Creative Commons.
This project helped me learn Unity physics, particle systems, shaders, coroutines, 3D audio and input. It also helped me build some rudimentary skills in Blender and better skills in Audactiy.
Star Castle 3D Windows (46mb, Google Drive)
Requires Windows XP and above
Unzip and run .exe file.
Star Castle 3D OSX (48mb, Google Drive)
Requires Mac OS X 10.7 and above
Unzip and run. By default Apple blocks unregistered developer apps from running.
To override your settings and open the app do the following:
- In the Finder, locate the app. (Don’t use Launchpad to do this. Launchpad doesn’t allow you to access the shortcut menu).
- Press the Control key, then click the app icon.
- Choose Open from the shortcut menu.
- Click Open.
- The app will be saved as an exception to your default settings, and you will be able to open it in the future by double-clicking it